Tuesday, March 27, 2018

Character Generation, for New and Experienced Roleplayers

I know what kind of hero I want to play.
If you want to play a particular Pathfinder or PAthfinder-compatible class or archetype, check with your DM. If your DM approves, go to that sourcebook and make your hero. (You and your DM will need access to that book fairly regularly to play that character in the game.) Your stats are +2, +2, +1, +1, 0, -1 arranged to taste.
Called by a Ritual of Thaumasia, your hero appears in the with your starting equipment.


IF you want to play something that may not be a traditional fantasy type--a Jedi Knight, or a My Little Pony original character, or a soldier from a first-person shooter or a Disney princess and you have an experienced DM, talk to your DM. MAybe they can “homebrew” you a race and class that lets you do that. (If your DM is also learning how to play or how to DM, homebrewing is not recommended.) But remember that you’re playing with other players--it’s not much fun for them if you’re doing all the hero-ing because you’re a dragon or a Battlemech or a Kryptonian and they’re not.

I'm not sure what I want to play. That's okay. Do you want to play a Tough, Strong, Smashy hero? You're a Warrior. Or are you thinking of a Clever, Quick, Sneaky hero? You're a Trickster. Or do you want to be a Magic-User? You could be a book-wizard, seeking out magical tomes to learn new spells, or you could be a specialist, master of a school of magic or an elemental power, or a bear shaman or some other theme or type that defines your powers.

Next, did your hero grow up in the heart of civilization, in the uncivilized wilderness, or in the frontier area that may go back and forth between civilized kingdoms and hostile wilderness? Pick Civilized, Borderlands or Savage Lands.

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